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HUANG, Scottie Chih-Chieh

 


黃致傑

HUANG, Scottie Chih-Chieh (黃致傑)

Position:Associate Professor
Joint Appointment:IPTA (Interdisciplinary Program of Technology and Art)
Contact Details:03-5715131 #42845
E-mail: scottie.c.c.huang@gmail.com
Research interests:Biomimicry, Interactive Kinetic Installation, Shape-changing Materials, Product Design, Hybrid Craft, Digital Design and Fabrication, Robotic Art, Techno Arts, Generative Arts
Personal Webpage: https://chihchiehhuang.com/


 

Academic Experience

(A) Residency Artist/Visiting Researcher

  • 2022, Visiting Researcher, Digital Building Technologies (DBT), Institute of Technology in Architecture (ITA), ETH Zurich, Switzerland
  • 2017, Residency Artist, GRAME-CNCM (Centre National de Création Musicale), Lyon, France
  • 2012, Residency Artist, Anderson Ranch Arts Center (ARAC), Colorado, USA

(B) Education

  • 2011, PhD in Architecture, National Taiwan University of Science and Technology, Taiwan
  • 2006, MS in Architecture, National Chiao Tung University, Taiwan
  • 2004, BS in Architecture, National Taipei University of Technology, Taiwan

(C) Award

  • 2025, Senior Research Grant, Fulbright Visiting Scholar Program, Fulbright Foundation, US
  • 2024, Honorable Mention, Art Track Paper, Expanded Animation Conference, Ars Electronica Festival, AT
  • 2024, Most Excellent Prize, Art & Technology TOHOKU, JP
  • 2024, Interactive Arts Excellent Award, Asia Digital Art Award FUKUOKA, JP
  • 2022, Longlisted, Aesthetica Art Prize, UK
  • 2022, Gold Winner, Lighting Category, MUSE Design Award, US
  • 2022, Silver Winner, Interactive Lighting Products Category, MUSE Design Award, US
  • 2022, Moving Images Finalist’s Award, Asia Digital Art Award FUKUOKA, JP
  • 2021, Shortlisted, [d]arc Awards, UK
  • 2021, Shortlisted, ALIFE Art Award, CZ
  • 2021, Winner, International Motion Art Awards 9, US
  • 2021, Chosen Winner, American Illustration 40, US
  • 2021, Bronze Award, Furniture Design Category, A' Design Award, IT
  • 2020, Finalist’s Award, Interactive Art, Asia Digital Art Award FUKUOKA, JP
  • 2020, Award of Excellence, Communication Arts Illustration Annual, US
  • 2018, Semi Grand Prix, Flower Design Award, Matsuyama Design Week, JP
  • 2017, Winner, 10th Anniversary Exhibition, Kinetica Museum, UK
  • 2015, 2nd Prize, SaloneSatellite Award, Salone del Mobile, Milan Design Week, IT
  • 2014, Winner, iF Communication Design Award, DE
  • 2013, Shortlist, Holland Animation Film Festival, NL
  • 2013, Winner, Communication Design, Red Dot Award, DE
  • 2008, Selection, Interactive Art, Taipei Digital Art Awards, TW

(D) Previous Positions

  • 2018–2023 Assistant Professor, Center for General Education, National Tsing Hua University
  • 2017–2018 Assistant Professor, Department of Arts and Creative Industries, National Dong Hwa University
  • 2012–2017 Assistant Professor, Department of Industrial Design, Chung Hua University; Director, Innovation and Creativity Center (ICC)

(E) Service

Committee Member / Reviewer

  • Ars Electronica Expanded Conference Art Paper Committee: 2025
  • ACM SIGGRAPH Art Papers Jury: 2025
  • SIGGRAPH ASIA Art Gallery Committee: 2021, 2023, 2025
  • SIGGRAPH ASIA Art Paper Committee: 2024, 2025
  • IEEE VIS Arts Program Committee: 2020 ("Enchantment"), 2021 ("Dis/Connected"), 2022 ("Mingling Spaces"), 2023 ("Perpetual Presence"), 2024 ("Diverse Data"), 2025 ("Collective Care")
  • TAICHI Conference Reviewer: 2020–2021
  • ACM SIGGRAPH Digital Arts Community (DAC) Committee: 2014–2017
  • Journal Reviewer, Automation in Construction, Elsevier: 2016
  • CHI alt.chi Reviewer: 2010–2011

Chair

  • SIGGRAPH ASIA Art Gallery ("Mediated Aesthetics") Chair, 2016
  • SIGGRAPH ASIA "Digital Arts Lounge" Chair/Coordinator, 2014

Session Chair

  • SIGGRAPH ASIA Art Papers Session: "AI in Art", 2024
  • HCI International DUXU: "Interactions with Digital Art and Design", 2015

Competition Jury

  • A’ Design Award and Competition (Category: Bio-inspired and Biomimicry Design, Generative and Algorithmic Design, Virtual and Digital Art Installations Design), 2024
     

Exhibition/Performance

  • Connecting Nature, Art, and Technology, ACM SIGGRAPH Art Gallery, Vancouver, Canada. 2025.08.10–2025.08.14
  • Design is Human, Isola Design Festival, Milan Design Week, Italy. 2025.04.07–2025.04.13
  • ADAA Award-Winners' Exhibition, Asia Digital Art Award FUKUOKA, Fukuoka Art Museum, Japan. 2025.03.04–2025.03.09
  • In Unruly Times, SIGGRAPH ASIA Art Gallery, Sydney, Australia. 2023.12.12–2023.12.15
  • ARTECH Exhibition, International Conference on Digital and Interactive Arts, Faro, Portugal. 2023.11.28–2023.11.30
  • A New Look at Asian Media Art, Dongseo University Exchange Exhibition, Busan, Korea. 2023.06.22–2023.06.30
  • ADAA Award-Winners' Exhibition, Asia Digital Art Award FUKUOKA, Fukuoka Art Museum, Japan. 2023.03.08–2023.03.12
  • State of the ART(ist), Ars Electronica, Linz, Austria. 2022.09.07–2022.09.11
  • Aesthetica Art Prize Exhibition, York Art Gallery, United Kingdom. 2022.06.24–2022.09.25
  • SaloneSatellite, Salone del Mobile. Milano, Italy. 2022.06.07–2022.06.12
  • Juried Collection Gallery, American Illustration 40, New York, USA (Virtual). 2021.11.11
  • Juried Collection Gallery, International Motion Art Awards 9, New York, USA (Virtual). 2021.11.11
  • ALIFE & ROBOTS Art Gallery, Conference on Artificial Life (ALIFE), Prague (Virtual). 2021.07.19–2021.07.23
  • International Design Exhibition, Museo del Design, Italy. 2021.06.01–2021.06.18
  • ADAA Award-Winners' Exhibition, Asia Digital Art Award FUKUOKA, Japan (Virtual). 2021.02.17–2021.02.23
  • Untitled & Untied, SIGGRAPH ASIA Art Gallery, Daegu, Korea (Virtual). 2020.12.04–2020.12.13
  • Materialized, Dutch Design Week, Eindhoven, Netherlands (Virtual). 2020.10.17–2020.10.25
  • Parameter, Algorithm and Nature, NTHU BLD + NCTU ROLA, National Taiwan Museum of Fine Arts, Taiwan. 2020.08.15–2020.10.04
  • Isola Design District, Milan Design Week, Italy (Virtual). 2020.04.21–2020.04.26
  • ALife Art, Robot & Virtual Creature Gallery, Conference on Artificial Life (ALIFE), Montreal, Canada (Virtual). 2020.07.13–2020.07.18
  • Taoyuan Art x Technology Festival, Taoyuan Art Center, Taiwan. 2008.09.12–2008.11.09
  • CHIMERA, DOX Centre for Contemporary Art, Prague, Czechia. 2019.10.05–2019.10.27
  • Intertidal Zone of Generations, Technology Art Exhibition, 241 Art Space, Hsinchu, Taiwan. 2019.07.11–2019.09.29
  • Grame Studios: Signs and Sounds All Around, Erarta Museum of Contemporary Art, St. Petersburg, Russia. 2019.06.14–2019.10.06
  • Installations, ACM SIGCHI, Glasgow, UK. 2019.05.04–2019.05.09
  • Flower Design Award-Winners' Exhibition, Matsuyama Design Week, Japan. 2018.09.14–2018.09.24
  • NewExperience: Digital Art & Design Exhibition, Jamaica Center for Arts & Learning, New York, USA. 2018.05.10–2018.07.18
  • Greenhouse, Stockholm Furniture & Light Fair, Sweden. 2018.02.06–2018.02.10
  • M Space, FORMOSA Sculpture Biennial, The Pier-2 Art Center, Kaohsiung, Taiwan. 2017.12.29–2018.02.28
  • Triptyque, Mapa Teatro, Bogotá, Colombia. 2017.11.09–2017.11.11
  • Mind-Body Dualism, SIGGRAPH ASIA Art Gallery, Bangkok, Thailand. 2017.11.28–2017.11.30
  • Sustain & Decay, IEEE VISAP Art Exhibition, Phoenix, Arizona, USA. 2017.10.01–2017.10.06
  • 20 Years of New Creativity, SaloneSatellite, Milan, Italy. 2017.04.04–2017.04.09
  • The Thin Veil, Kinetica 10th Anniversary Exhibition, London, UK. 2017.02.17–2017.02.19
  • Sun Rise Heartbeat, Taipei Art District Festival, Taiwan. 2016.11.05–2016.12.04
  • Big Data Goes Art, Art@SAP, SAP’s International Training Center, Walldorf, Germany. 2016.04.22–2016.07.29
  • What the Matter? Designing for the Phygital World, FRAME Exhibition at Milan Design Week, Italy. 2016.04.12–2016.04.17
  • SaloneSatellite, Salone del Mobile. Milano, Italy. 2016.04.12–2016.04.17
  • Infosphäre, GLOBALE, ZKM | Center for Art and Media, Karlsruhe, Germany. 2015.09.05–2016.01.31
  • Taiwan Craft in Movement, National Taiwan Craft Research and Development Institute, Taiwan. 2015.12.19–2016.02.28
  • The Apocalyptic Sensibility: The New Media Art from Taiwan, Taipei Fine Arts Museum, Taiwan. 2015.09.26–2015.11.15
  • The Moment, Taiwanese American Contemporary Art, New York Hall of Science (NYSCI), USA. 2015.08.09–2015.09.13
  • SaloneSatellite, Salone del Mobile. Milano, Italy. 2015.04.14–2015.04.19
  • Digital Art Lounge, SIGGRAPH ASIA Art Gallery, Shenzhen, China. 2014.12.04–2014.12.06
  • Dans(e) Plein-Vide, La mouche théâtre, France. 2014.12.04
  • Location, ISEA Art Exhibitions, Sharjah, UAE. 2014.10.30–2014.12.08
  • Design on stage – winners, Red Dot Award: Communication Design, Berlin, Germany. 2013.10.19–2013.10.20
  • SEQUENCE: Solo Exhibition of Scottie Huang, The Accton Gallery, Hsinchu, Taiwan. 2013.09.13–2013.10.25
  • Sous Terre, Festival Off d'Avignon, Théâtre La Condition des Soies, France. 2013.07.01–2013.07.30
  • INTER-ACT!, K11 Art Space, Hong Kong. 2013.02.08–2013.03.17
  • River Space, NTMoFA’s Digital Technology and Visual Arts Collaborative Project, Chung Hua University, Hsinchu, Taiwan. 2012.12.15–2013.01.15
  • Echo, SIGGRAPH ASIA Art Gallery, Changi South, Singapore. 2012.11.28–2012.12.01
  • AI Plus, Digiark, National Taiwan Museum of Fine Arts, Taichung, Taiwan. 2012.11.24–2013.02.17
  • Made in Taiwan: Young Artist Discovery 2012, Taipei Art Fair International, Taiwan. 2012.09.09–2012.09.12
  • Mobile Forest, Digital Art Center, Taiwan. 2012.06.30–2012.08.19
  • Find Green Light, New Media Art in Park Lane, Taichung, Taiwan. 2012.02.18–2012.04.01
  • Transjourney, Future Media Festival, Kuanda Museum of Fine Arts, Taipei, Taiwan. 2012.01.01–2012.02.19
  • Photon+, The International Techno Art Exhibition, Beauty Forever Living Art Center, New Taipei City, Taiwan. 2011.12.09–2012.02.12
  • Analogue is the New Digital, Digital Arts Community Online Exhibitions, URL: http://www.siggraph.org/connect/digital-arts/siggraph2011/, 2011
  • Extraordinary Sculpture, International Interactive Art Exhibition, Nan-Hai Gallery, Taipei, Taiwan. 2011.06.04–2011.06.16
  • International Artist in Residence Exhibition, Digital Art Center, Taipei, Taiwan. 2010.11.26–2010.12.05
  • A Natural History of Digital Life, ACM SIGGRAPH Art Gallery, New Orleans, USA. 2009.08.03–2009.08.07
  • Trans, 3rd Digital Art Festival Taipei, Museum of Contemporary Art, Taipei, Taiwan. 2018.09.12–2018.11.09

Publications

(A)Journal Articles

  • [J04] Huang, S.C., Huang, Y.C. (2020). "The Ghost in the Dandelion." Special Section “IEEE VIS 2016 and 2017 Arts Program Gallery,” Leonardo, 53(1), 20.
  • [J03] Hsiao, C.Y., Huang, C.C., Lin, Y.B., Lin, Y.W. (2019). "Flower Sermon: An Interactive Visual Design Using IoTtalk." Mobile Networks and Applications, 24, 724–735.
  • [J02] Lin, Y.B., et al. (2015). "EasyConnect: A Management System for IoT Devices and Its Applications for Interactive Design and Art." IEEE Internet of Things Journal, 2(6), 551-561.
  • [J01] Huang, S.C. (2009). "MSOrgm (Motivational Sensitive Organism)." Leonardo, 42(4), 374-375.

(B)Book Chapters

  • [B07] Huang, Y.C., Hu, S.Y., Wang, S.T., Huang, S.CC. (2019). "Exploration of Virtual Reality-Based Online Shopping Platform." In Stephanidis, C. (Ed.), HCI International 2019 – Posters (Vol. 1034). Springer.
  • [B06] Hsiao, C.Y., et al. (2018). "Dandelion Mirror: An Interactive Visual Design Using IoTtalk." In Lin, Y.B., et al. (Eds.), IoT as a Service (Vol. 246). Springer.
  • [B05] Huang, S.CC. (2015). "Transparent Organ©: Designing Luminaire Art Deco with Kinetic Interaction." In Marcus, A. (Ed.), Design, User Experience, and Usability: Users and Interactions (Vol. 9187). Springer.
  • [B04] Huang, Y.C., Huang, S.CC. (2014). "A Personalized Smart Living Room." In Streitz, N., Markopoulos, P. (Eds.), Distributed, Ambient, and Pervasive Interactions (Vol. 8530). Springer.
  • [B03] Huang, S.CC. (2013). "Proactive Home Furnishings: Inspiring from Interactive Art for Designing Functional Aesthetics in a Space." In Marcus, A. (Ed.), Design, User Experience, and Usability: Web, Mobile, and Product Design (Vol. 8015). Springer.
  • [B02] Huang, S.C., Shih, S. (2012). "On the Designing and Prototyping of Kinetic Objects." In Ursyn, A. (Ed.), Biologically-Inspired Computing for the Arts: Scientific Data through Graphics (pp. 267-277). IGI Global.
  • [B01] Huang, CC.S. (2007). "Conceptual Modeling Environment (COMOEN)." In Dong, A., et al. (Eds.), Computer-Aided Architectural Design Futures (CAADFutures) 2007. Springer.

(C)Conference Papers/Exhibition Catalogue

  • [C15] Huang, S.CC. (2024). "Biomimicry Aesthetics: A Real-Time Generative Graphical System – Sensitive Floral Mimic the Reactive Characteristics of Mimosa Pudica." Expanded Animation Conference on Animation and Interactive Art (Expanded ’24), Linz, Austria.
  • [C14] Huang, S.CC. (2024). "Biomimicry Aesthetics on Robotic Calligraphic Drawing." International Symposium on Innovation in Interactive Media (SIIMI), Marabá, Brazil.
  • [C13] Huang, S.CC. (2023). "Sensitive Floral: Exploring Fractal Tree Data Structures with Grid Computation in Real-Time Generative Graphical System for Mimic the Reactive Characteristics of Mimosa Pudica." 10th International Conference on Digital and Interactive Arts (ARTECH '23), ACM.
  • [C12] Chen, H.F., Huang, S.CC. (2021). "BeeWave: Creta Swarm Kinetic Movement Using SMA Display and Embedded Cellular Automata-based Mechanism." SIGGRAPH ASIA 2021 Posters (SA '21), ACM.
  • [C11] Huang, S.CC., Cheng, C.L. (2020). "Dreaming with Dandelion." SIGGRAPH ASIA 2020 Art Gallery (SA '20), ACM.
  • [C10] Huang, S.CC., Cheng, C.L. (2020). "Dreaming with Dandelion." Conference on Artificial Life 2020, International Society for Artificial Life.
  • [C09] Huang, S.CC., Hsiao, C.Y. (2019). "Hybrid Dandelion: Visual Aesthetics of Performance Through Bionic Mechanism with Data from Biometric Facial Recognition." CHI Conference on Human Factors in Computing Systems (CHI EA '19), ACM.
  • [C08] Huang, S.CC. (2017). "The Ghost in the Dandelion." SIGGRAPH ASIA 2017 Art Gallery (SA '17), ACM.
  • [C07] Huang, S.CC., Huang, Y.C. (2017). "The Ghost in the Dandelion." IEEE VIS 2017 Arts Program (VISAP '17), Phoenix, Arizona, USA, pp. 14-15.
  • [C06] Huang, Y.C., Chen, K.L., Wu, M.Y., Tu, Y.W., Huang, S.CC. (2015). "Brain-Computer Interface Approach to Computer-Aided Design: Rotate and Zoom in/out in 3Ds Max via Imagination." IHCI2015-Multi Conference on Science and Information Systems (MCCSIS2015), Las Palmas De Gran Canaria, Spain.
  • [C05] Huang, S.CC. (2012). "LBSkeleton (Listening Bio-skeleton)." SIGGRAPH ASIA 2012 Art Gallery (SA '12), ACM.
  • [C04] Huang, S.C., Shih, S. (2010). "MSOrgm©: Emergent Techniques for Kinetic Artifact." 7th International Conference on Ubiquitous Intelligence & Computing, Xi'an, China, pp. 18-23.
  • [C03] Shih, S.G., Huang, C.C. (2009). "A Smart Floor for Context-aware Computing." 1st Intelligent Building and Smart Homes Conference (IBASH), Taipei, Taiwan.
  • [C02] Huang, C.C., Shih, S.G. (2009). "Information Fluid in Smart Tiles." 5th International Workshop on Design & Semantics of Form & Movement (DeSForM '09), Taipei, Taiwan, pp. 212-213.
  • [C01] Huang, C.C. (2006). "An Approach to 3D Conceptual Modeling: Using Spatial Input Device." 2nd International Conference on Arab Society for Computer Aided Architectural Design (ASCAAD ’06), Sharjah, UAE, pp. 253-263.

(D)Patents

  • [P3] Huang, C.C., Shih, S.G. (2013). "Input Device for Graphics." ROC Patent No. I385594. Taiwan Intellectual Property Office, Taipei.
  • [P2] Huang, C.C., Shih, S.G. (2012). "Input Device for Graphics." US Patent No. US 8,144,169 B2. U.S. Patent and Trademark Office, Washington, DC.
  • [P1] Huang, C.C., Shih, S.G. (2012). "Input Device for Spatial Design." ROC Patent No. I379217. Taiwan Intellectual Property Office, Taipei.

(E)Theses

  • [T2] Huang, C.C. (2011). On the Designing and Prototyping of Kinetic Object: Examples of “MSOrgm” and “Smart Tiles”. PhD dissertation, Department of Architecture, National Taiwan University of Science and Technology. Advisor: Shen-Guan Shih.
  • [T1] Huang, C.C. (2006). A Gestural Spatial Interface for 3D Conceptual Modeling. Master’s thesis, Graduate Institute of Architecture, National Chiao Tung University. Advisor: Yu-Tung Liu.

Classes taught

  • Creative Design and Its Design Thinking (文化與創意:文創產品設計與設計思考)
  • Product Design and Making (產品設計與實作)
  • Biomimetic Media for Arts (仿生藝術)
     
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